Enable this for STEP. Enable or disable shadows on grass bShadowsOnGrass toggles the ability of objects to cast shadows upon grass.
The grass itself does not cast shadows. This may be disabled for a minor performance increase. Enable or disable shadows on trees bTreesReceiveShadows toggles the ability of trees to cast shadows on themselves. It may be disabled for a slight performance gain. Enable the shadow filter iShadowFilter toggles the shadow filter on and off. If set to a value between 0 and 4, the shadow filter is on.
If set to any other value, be it below 0 or above 4, the shadow filter is turned off, which causes buggy shadows that induce CTDs. It is recommended to leave at its default value of 3, since all values between 0 and 4 appear to produce the same result.
Enabling ZPrepass tells the game not to render certain objects to try to increase performance. In testing, no difference was noticed, but that could mean nothing, given the nature of the setting. It is recommended to leave it at its default value since there very well might be a good reason Bethesda disabled it.
Remove tree popping This almost entirely removes tree popping, due to the fact that trees are rendered at a sufficient distance to make the skinning process almost invisible.
See the Skyrim Tree Settings Guide for more information. Disable anisotropic filtering iMaxAnisotropy sets the level of anisotropic filtering AF.
This improves the texture quality of distant objects. It is recommended to be set to 0 and force it in the graphics driver which is explained in section 1. Increase the number of allowed decals These settings ensure that decals are displayed. Adjust antialiasing iMultiSample sets the level of antialiasing applied to edges to make them smoother and less jagged.
The difference between 4 and 8 is barely noticeable compared to the performance trade off. Enable file selection in the Skyrim Launcher bEnableFileSelection toggles the ability of the Skyrim Launcher to have Data greyed out and unclickable or active and accessible. Setting it to 1 will allow Data to be accessed in the Launcher. It is not toggleable in the Launcher, so one must add the line manually.
It has been verified that it is not used by the game itself, just the launcher. If this is not enabled, running the Skyrim Launcher may remove any existing load order. Increase the maximum amount of skinned trees uiMaxSkinnedTreesToRender sets the maximum amount of skinned trees that can be rendered. Increasing this will help remove tree popping. Increase resolution of water reflections iWaterReflectHeight and iWaterReflectWidth set the resolution of water reflections.
Increase these to for a STEP installation. Please note that water noise has been disabled in the below comparison images to more easily see the difference. While the following INI tweaks may not be "recommended," they can be useful in many different ways. Improve third-person camera view while on horseback Places the camera just above the character head in third-person view, and corrects the camera angle in third-person view while on horseback from Third Person Horse Camera.
Set the mouse pointer to only be at one spot for manipulating ENB in-game configuration bBackgroundMouse toggles the ability of the mouse to move independently inside Skyrim default where bBackgroundMouse is disabled or dependent upon where the cursor actually is in the system bBackgroundMouse is enabled. It can be enabled to prevent awkward mouse behavior during some actions e. However, it will probably need to be disabled during actual gameplay unless some bugs get fixed namely, problems when used in windowed and multi-monitor setups, along with causing the cursor to appear near the edges of the screen.
Disable or enable decals bDecals toggles decals which are effects such as flame burn effects and blood on the ground. They can be disabled set to 0 for a minor performance increase, but are recommended to be left enabled set to 1 , as some decals are actually necessary to solve quests such as the "Blood on Ice" quest. Enable modder's paradise mode bShowMarkers toggles markers for objects and their bounds like seen in the Creation Kit.
Since most users will have monitors, it is recommended to increase this to If you use a aspect ration monitor, use a value of It is recommended to set it to Center windowed Skyrim on screen at startup iLocation X sets the horizontal position from left of the Skyrim window in windowed mode in pixels e.
To center it horizontally on your screen, take your screen resolution's width minus iSize W in Skyrim. To center it vertically on your screen, take your screen resolution's height minus iSize H in Skyrim. Force Skyrim to remain active when out of focus bAlwaysActive toggles the ability of the game to remain active when it is out of focus e.
Increase the time between subsequent "You are carrying too much to be able to run" messages fEncumberedReminderTimer sets the time interval between subsequent "You are carrying too much to be able to run" messages when the player's inventory has exceeded its weight limit. Set this to the number of cores your CPU has, doubling that number if it has hyperthreading. The default value is 4, which is perfect for quad-core CPUs without hyperthreading.
Disable or enable grass bDrawShaderGrass toggles the grass shader. Enabling it enables grass, while disabling it will disable grass. It is recommended to be enabled. Disable windy grass movement Removes the wind speed on grass to cause them to remain static for a potential performance increase. It is recommended to be increased. The values given below were the maximum values that a difference was noticeable on vanilla Skyrim.
Using the high values below may seriously affect performance, and it is recommended to tweak to somewhere between the very low default values and the high values given here.
Remove map menu blur The following settings will altogether remove blurring on the map menu. Lowering this produces better details on objects, especially river falls, but will cause the map to load slightly slower.
It has been observed to sometimes cause infinite loading screens when loading saves where it was a higher value. It is recommended to set this to 8. Increase the autosave limit iAutoSaveCount sets the maximum amount of autosaves allowed before removing the oldest autosave.
Disable or enable dynamic trees fbEnableTrees toggles the "dynamic" rendering of trees. If disabled, all trees will be skinned and inanimate, using the "static" version of tree rendering, which also removes tree popping.
It seems to do the same thing as bEnableTreeAnimations. Disable or enable tree animations fUpdateBudget appears to control the amount of resources allocated to tree animations.
If set to 0, tree animations will be effectively disabled while not causing all trees to be skinned. This may increase performance. It is recommended to remain enabled. It may be disabled on weak systems to reduce performance drops from killcam activation. Enable or disable sky water reflections bReflectSky toggles sky reflections in the water. It can appear buggy sometimes when you move the camera, so it is recommended to be disabled. Disable or enable precipitation bPrecipitation toggles precipitation.
Setting it to 0 will disable all rain and snow. Change sun size fSunBaseSize sets the sun's base size. Setting it to 0 will remove the sun altogether, albeit the day will still be lit. Default is Increase or decrease sun glare fSunGlareSize sets the amount of sun glare. Setting this to 0 will not disable sun glare, and negative values act the same as positive values.
Extremely high values will cause a glare line. Change to windowed or full screen mode bFull Screen toggles the ability of the game to be rendered fullscreen.
User defined Custom INI files can be used to prevent this. Mod defined INI files should have the same name as the plugin file and are only applied if the plugin is loaded by the game.
If there are multiple Mod Defined INI's, which all include the same setting but with different values, then last to load in the Load Order position of the associated plugin determines which mods ini setting wins. Load Order example. However, most tweaks you will find on the net are completely bogus. Link to comment Share on other sites More sharing options Kesta Posted June 22, Good points, will amend the OP shortly thats a fair few changes the original wiki page needed, I added a bit of detail too, glad I found the original page was missing now Edit : OP Updated to reflect additional information provided by Kesta.
Hana Posted June 22, Posted June 23, Kesta Posted June 23, Posted June 24, Create an account or sign in to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community.
Register a new account. Sign in Already have an account? Sign In Now. Go to topic listing. Support us on Patreon! Tools What links here. Related changes. Special pages. Printable version. Permanent link. Page information. Browse properties. View source. Log in. Jump to: navigation , search. Category : Configuration Settings.
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