Moves Abilities Illuminate Increases the wild encounter rate. Keen Eye Protects against accuracy drops. Level-up Moves Lv. Move Type Class Pow.
PP Acc. Power can range from 30 to In This Wiki Guide. Have you already collected them all? Well then, grab up your pokeball, because a fifth generation of Pokemon creatures comes your way from Nintendo! Mild Cartoon Violence, Comic Mischief. Release Date. In Evolution by Fire! In Curtain Up, Unova League! It lost in the next episode. While originally used only for crowd control and as a lookout, Watchog, with the help of N , proved itself to be a capable and valuable asset to its team.
In Cilan and the Case of the Purrloin Witness! Ripple used a Watchog as a guard to watch over her jewels. Multiple Watchog appeared in Climbing the Tower of Success!
In Rocking the Virbank Gym! Part 1 , a Trainer's Watchog was revealed to have lost to Roxie in a Gym battle. In Kyurem VS. In The Journalist from Another Region! It was eventually defeated by Ash's Pignite. A Watchog appeared in a flashback or a fantasy in The Forest Champion! In Party Dancecapades! A Watchog appeared in a flashback in A Watershed Moment!
Multiple Watchog appeared in Volcanion and the Mechanical Marvel. One appeared during a flashback, while another was a resident of the Nebel Plateau. Multiple Watchog appeared in a fantasy in A Close Call Monta 's Patrat evolved into a Watchog during a battle with a wild Emolga.
It was used in Togari's first battle against Shin , who was rescuing a girl's Cottonee from him. The Watchog was adopted by Amanita and Fennel afterwards. Watchog is based on a groundhog and possibly a meerkat or prairie dog. Its design is also based on a road worker, with the body resembling a protective suit and the yellow stripes forming a safety vest.
Watchog is a combination of watch and groundhog. It may also be a play on watchdog , a dog used to guard. Page actions Article Discussion View source History.
A move that leaves the target badly poisoned. The user intensifies the sun for five turns, powering up Fire-type moves. The target is attacked with a powerful beam. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
The user summons a heavy rain that falls for five turns, powering up Water-type moves. A full-power attack that grows more powerful the less the user likes its Trainer. A strong electric blast is loosed at the target.
A wicked thunderbolt is dropped on the target to inflict damage. A full-power attack that grows more powerful the more the user likes its Trainer. The user burrows, then attacks on the second turn. The user hurls a shadowy blob at the target. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
The target is scorched with an intense blast of fire. An attack move that doubles its power if the user is poisoned, burned, or has paralysis. The user goes to sleep for two turns. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
The user attacks the target with a song. The user heightens its mental focus and unleashes its power. The user flings its held item at the target to attack. The user gets revenge for a fainted ally. The user charges at the target using every bit of its power. The user flashes a bright light that cuts the target's accuracy. A weak electric charge is launched at the target.
A frenetic dance to uplift the fighting spirit. The user eats the dreams of a sleeping target. The user snares the target with grass and trips it. The user enrages and confuses the target.
The user makes a copy of itself using some of its HP. The user attacks with a punch that can shatter a rock. The target is cut with a scythe or a claw. The target is slugged with a punch thrown at maximum power. Egg Moves Details. Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. The target is slammed with a steel-hard tail. If the target has already taken some damage in the same turn, this attack's power is doubled.
An attack move that inflicts double damage if used on a target that is switching out of battle. An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. The user flails about aimlessly to attack. The user attacks by swinging its tail as if it were a vicious wave in a raging storm. The user endearingly approaches the target, then steals the target's held item.
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